AI History Battle

Awards

There is more than one way to win. Nobody takes all of these — a persona built to lose most fights can still take Overachiever or Giant Killer, and you don't have to win a single battle to top Most Connected.

Most wins

Raw victories. The straightforward one.

1 Michael I. Jordan
11–1 · 7 opponents
11
2 David Blei
9–1 · 6 opponents
9
3 John Santerre host
9–19 · 26 opponents
9
4 Larry Wasserman
7–2 · 6 opponents
7
5 Aaron Clauset
6–2 · 2 opponents
6

Most connected

Distinct people you have battled. The point of an in-person event.

1 John Santerre host
9–19 · 26 opponents
26
2 Judea Pearl
5–3 · 8 opponents
8
3 Michael I. Jordan
11–1 · 7 opponents
7
4 Bernhard Scholkopf
6–5 · 7 opponents
7
5 David Blei
9–1 · 6 opponents
6

Most battles

Sheer volume. Show up and keep tapping.

1 John Santerre host
9–19 · 26 opponents
28
2 Michael I. Jordan
11–1 · 7 opponents
12
3 Leo Breiman
5–6 · 5 opponents
11
4 Andrew Gelman
5–6 · 4 opponents
11
5 Ashish Vaswani
3–8 · 4 opponents
11

Best win rate

Efficiency, among players with at least 8 battles.

1 Michael I. Jordan
11–1 in 12
91.7%
2 David Blei
9–1 in 10
90%
3 Larry Wasserman
7–2 in 9
77.8%
4 Aaron Clauset
6–2 in 8
75%
5 Rudolf Kalman
5–3 in 8
62.5%

Overachiever

How far above your persona’s expected win rate you played. A weak draw can win this outright — and often does.

1 David Blei
expected 42.9% · played 90%
+47.1
2 Aaron Clauset
expected 42.3% · played 75%
+32.7
3 Frank Rosenblatt
expected 27.9% · played 50%
+22.1
4 Michael I. Jordan
expected 76% · played 91.7%
+15.7
5 Grace Hopper
expected 24.2% · played 37.5%
+13.3

Giant killer

Wins over personas who were, on paper, far more likely to beat you.

1 John Santerre host
9 wins overall
9
2 David Blei
9 wins overall
5
3 Rudolf Kalman
5 wins overall
4
4 Frank Rosenblatt
5 wins overall
3
5 Grace Hopper
3 wins overall
2

Polymath

Distinct problem categories you have won in. Range, not depth.

1 John Santerre host
9–19 · 26 opponents
8
2 Michael I. Jordan
11–1 · 7 opponents
7
3 David Blei
9–1 · 6 opponents
7
4 Larry Wasserman
7–2 · 6 opponents
6
5 Aaron Clauset
6–2 · 2 opponents
5

Scholar

Distinct problems you have seen. You are here to learn the history — this measures how much of it you met.

1 John Santerre host
9–19 · 26 opponents
23
2 Leo Breiman
5–6 · 5 opponents
11
3 Andrew Gelman
5–6 · 4 opponents
11
4 Michael I. Jordan
11–1 · 7 opponents
11
5 Ashish Vaswani
3–8 · 4 opponents
11

Time traveller

Distinct eras whose figures you have beaten — from Bayes to the transformer.

1 Michael I. Jordan
11–1 · 7 opponents
4
2 John Santerre host
9–19 · 26 opponents
4
3 Larry Wasserman
7–2 · 6 opponents
4
4 David Blei
9–1 · 6 opponents
3
5 Bernhard Scholkopf
6–5 · 7 opponents
3

How Overachiever works

Every persona has an expected win rate — computed from the score matrix before anyone plays, by asking who would win across every possible matchup. Overachiever measures how far above that line you actually played. Drawing a strong figure gives you no advantage here; drawing a weak one gives you no excuse.